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A skill for those with an artistic flair, encompassing but not limited to painting, drawing, etching, cross-stitching or sculpting.

BAKING

This skill's primary attributes are DEXTERITY and WILLPOWER.

A skill incorporating one's skills in preparing and baking bread, cakes, cookies, pastries, etc. Currently supported for human characters only.

BREWING

This skill's primary attributes are DEXTERITY and INTELLIGENCE.

A measure of one's ability to prepare and brew alcohol. Encompasses knowledge pertaining to distilling alcohol and potentially perfume with the right skill combination as well as knowledge pertaining to the act of growing grapes, preparing grapes and manufacturing of wine.

BOATCRAFT*

This skill's primary attributes are DEXTERITY and INTELLIGENCE.

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The measure of one's ability to prepare and cook food. One of our most extensive craft categories, Cooking allows your character to roast, fry, boil, and otherwise prepare a wide variety of food objects and turn them into cooked meals.

DISTILLING*

This skill's primary attributes are DEXTERITY and INTELLIGENCE.

Encompassing knowledge pertaining to distilling alcohol and potentially perfume with the right skill combination. This includes preparing and baking bread, cakes, cookies, pastries, etc.

DYECRAFT*

This skill's primary attributes are DEXTERITY and INTELLIGENCE.

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Metalcraft is a very widely-utilized craft in the world of the artisan. Examples of metalcrafters include weaponsmiths, armorsmiths, and even jewelers.

SEAMANSHIP*

This skill's primary attributes are DEXTERITY and INTELLIGENCE.

Encompassing knowledge pertaining to act of navigating water by way of boat, barge or shipworld of the artisan. Examples of metalcrafters include weaponsmiths, armorsmiths, and even jewelers.

STONECRAFT

This skill's primary attributes are DEXTERITY and STRENGTH.

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Encompassing knowledge pertaining to the manufacturing of wax related goods such as soap, candles, molds and other wax-born products.

WINECRAFT*

This skill's primary attributes are DEXTERITY and INTELLIGENCE.

Encompassing knowledge pertaining to the act of growing grapes, preparing grapes and manufacturing of wine. Limited to Dorwinion only, molds and other wax-born products.

WOODCRAFT

This skill's primary attributes are DEXTERITY and STRENGTH.

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Timberwrights use this skill to deals with the processes which turn trees into usable lumber. Those who wish to seek out and mark new groves of trees for cutting should consider the forage skill.

WEAPONCRAFT

**Requires Metalcraft, Woodcraft, or Stonecraft**

This skill's primary attributes are DEXTERITY and WILLPOWER.

A skill allowing individuals to craft, maintain or repair weapons. Those who wish to seek out and mark new groves of trees for cutting should consider the forage skill.


COMBAT SKILLS

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AIM 

  **Aim is a universal skill, you do not need to select it**

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An elaborate knowledge of medicines and healing in order to mend and prevent both basic and complex ailments.

FISHING

This skill's primary attributes are DEXTERITY and WILLPOWER.

A measure of one's ability to catch fish.

FORAGE

This skill's primary attributes are INTELLIGENCE and DEXTERITY.

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The hunting skill encompasses one's ability to trace, trap, and flush out wildlife as well as fish.

MUSIC

This skill's primary attributes are DEXTERITY and PRESENCE.

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