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Emotions: No one is happy 100% of the time, 24 hours of 7 days in a week. The same goes with unhappiness, anger, etc. We all do have blips of change and different days in our lives so too do our characters. It is important to leave emotions and thoughts a blank slate in description writing so as to ensure that you as the player and your character can be versatile to various situations and scenes that may come up. Would your character be 'happy-looking' at the death of their loved one? Probably not. It is best not to write yourself into a corner.

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