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  • Intelligence is a key skill in determining how fast you learn. All skills count intelligence into how quickly you advance. It determines how much you can learn - your total cap across all skills is determined by this attribute. when you reach this limit, you'll begin forgetting old, unused things as you learn new things.
  • Willpower is a key skill in determining how far you'll push yourself in your pursuits. It is a key factor in determining how high any individual skill can become.
  • Dexterity, covering the fine motor skills of the hands, is key to pursuits that rely on delicate control, such as crafting, art, musical instruments, and surgery. It also plays a smaller role in martial skills that require a degree of finesse, such as small-blades and dual-wielding.
  • Agility, covering whole-body movements and gross-motor skills, is key to all martial pursuits as they require coordination, lunges, strikes, and evasion in their mastery. It has additional importance to sneaking, hiding, and dodging which primarily rely on this type of aptitude.
  • The martial skills also take additional factors into count, particularly Strength for brawling and bludgeoning, Dexterity and Strength for prowess with a longblade, Dexterity for finesse with a small-blade, and Agility for keeping things at bay with a spear or polearm.
  • Presence is a key skill for interactions with both men and beasts, playing a key role in learning Haggling, Handling (of mounts and hunting animals), and Music.
  • Intelligence also is important for knowledge-based skills and the adaptation and application of that knowledge, including first aid, medicine, education, forage, hunting, and some craftingStrength determines what you can carry and how hard you hit during melees.