In this guide we will cover the essential commands which you will be using to bring your characters to life.
...
This command echos an out-of-character message that you have gone away from the keyboard, visible to anyone in the room.
EMOTE
...
SYNTAX: emote <message>
an EMOTE is used to describe the actions and interactions of your characters to others.
...
> emote With a wink, @ passes *bottle to ~bill, raising his voice to yell, "PARTY TIME!"
Appears as:
With a wink, a long-bearded man passes a glass bottle to a tall man with green eyes, raising his voice to yell, "PARTY TIME!".
SAY
...
SYNTAX: say (emote) <message>
The SAY command allows your character to speak aloud within a room.
...