Honey Hills Farm Clan Documentation, Rules and Policies

HIRING
- Do not hire beyond your clan’s designated Licensure without approval from said clan’s owner.
- Do not hire someone already hired by any other clan, which includes PC and NPC clans such as, but not limited to, the Guard or a PC-ran shop.
- Do not hire someone with poor social standing or reputation without approval from said clan’s owner such as, but not limited to, anyone with a criminal past or present.
- Do not give another PC access to the clan areas who is not an employee unless otherwise approved by the clan’s owner.

INTERVIEWING
- Use common sense when interviewing.
- Ask questions.
- Determine if this character will be a benefit and asset to your clan and not a drain on your finances.
- Ensure they are aware of your clan’s specialty and Licensed area.

PROBATION
- No matter the skill, capability, potential or standing – every PC has a probationary period in the clan no less than 1 OOC month unless otherwise approved by the clan’s owner. There are exceptions for early promotion.
- The probationary period is there to ensure that a PC is suitable for the clan and in this time, the PC should display a willingness to learn, a willingness to follow direction, an interest and loyalty in said clan as well as uphold social standing within town.
- Leadership within the clan is also expected to ensure that the recruit is assisted in their learning.

PROMOTING
- Promoting within the clan is at the discretion of the Foreman of the clan and only in their division if one is present. If one is not, it is solely upon the discretion of the clan’s owner.

RANK AND PAY
- Recruits= 20cp a month, free room, board and access to materials and tools for crafting.
- Field-Worker/Handler= 30cp a month, free room, board or access to materials or tools for crafting. 25% discount on goods made by clan.
- Shepherd/Ostler/Gardener/Bee-Keeper/Farmer= 40cp a month, free room, board and access to materials and tools for crafting. 25% discount on goods made by clan.
- Apprentice= 50cp a month, free room, board and access to materials and tools for crafting. 25% discount on goods made by clan. Ability to arrange deals with local material sourcing and purveyors of goods but not finalize them with certainty, still requires a Foreman. Only one Apprentice at a time. Are able to hire, fire, and other tasks generally done by the Foreman with said Foreman’s permission, or if a Foreman is not active, per the clan owner’s permission.
- Foreman = 60 cp a month, free room, board and access to materials and tools for crafting. Ability to take tips. 50% discount on goods made by clan. Foreman are responsible for the running of their division; be it raw goods or produced goods or animals. The only time it is acceptable to conduct business within another hall is with the clan owner’s direct permission to the Foreman such as with sales, deals, hiring, firing, etc. It is wholly up to the Foreman to deal with issues within their hall.


TRAINING
- All Recruits, Field-workers and Handlers and above are expected to attend lessons and trainings in avenues of their work within the clan by appointed teachers or educators in said clan, which could be Apprentices or Foremen.
- Apprentices and Foremen are expected to train those appointed beneath them, in their ‘area’, within the clan.

TRADING
- The License of the Honey Hills farms pertain to farmed goods; raw or produced, animals, basic soap-making, basic chandlery and flora. It does not include the production of anything else. The Farms will hirer farmers, gardeners, ostlers and shepherds.
- Foreman are required to document all sales and trades, purchases or business deals with PCs and NPCs via weekly Character Reports.
- PC to PC – Foreman may make PC to PC sales only in the area designated to their license. All proceeds goes to the clan coffers. Discounts given to PCs that are not clanned and therefor not approved for said discounts must be covered by the Foreman. In example, if there is a 5 cp discount, the Foreman must pay the discount to the Farms. 
- PC to NPC – No PC employed by the Farms should be selling to Lodge NPCs for profit - this includes the Foraged Findings which is owned and operated by the Farms.
- Do not haggle clan NPCs to get a better price for yourself when buying from them.

CUSTOM ORDERS – MASTERCRAFTS
- Clanned custom orders are open for designing to Shepherds, Ostlers, Gardeners, Bee-Keepers, Farmers and up, not to Recruits, Field-workers or Handlers.
- Custom designs may only be in the area of the clan’s License; farmed goods whether raw or produced, basic soaps, basic chandlery, animals and flora.
- Unique custom designs, being not craftable and therefor one-time only, should always cost much more than a crafted good.
- It is advisable to run potential designs through a Foreman before submitting.
- Not all mastercrafts are guaranteed approval. Follow the Mastercrafting guidelines when submitting as these are subject to those.

GENERAL RULES
- Do not take non-clanned persons into clan-only areas of the farm.
- Do not give away information privy to the clan such as crafts, secrets, plans, etc.
- Do not sell or trade clan materials without permission.
- Clean up after yourself at all times.

Copyright 2015 Shadows of Isildur