Silver Fox Hunting Company Clan Documentation, Rules and Policies

HIRING

- Do not hire beyond your clan’s designated Licensure without approval from said clan’s owner. The Fox hirers hunters. If a PC cannot hunt, they are not a suitable employee. The clan's License does not cover the trade or sale of leather goods with the exception or raw, untreated pelts, feathers and antlers. The License covers the sale of carcasses, not warg, wolf, or orc, and raw meat or fat, no rendered oils. This does not include fish, or any other waterborn meat source.
- Do not hire someone already hired by any other clan, which includes PC and NPC clans such as, but not limited to, the Guard or a PC-ran shop.
- Do not hire someone with poor social standing or reputation without approval from said clan’s owner such as, but not limited to, anyone with a criminal past or present.
- Do not give another PC access to the clan areas who is not an employee unless otherwise approved by the clan’s owner.

INTERVIEWING
- Use common sense when interviewing.
- Ask questions.
- Determine if this character will be a benefit and asset to your clan and not a drain on your finances.
- Ensure they are aware of your clan’s specialty and Licensed area.

PROBATION
- No matter the skill, capability, potential or standing – every PC has a probationary period in the clan no less than 1 OOC month unless otherwise approved by the clan’s owner. There are exceptions for early promotion.
- The probationary period is there to ensure that a PC is suitable for the clan and in this time, the PC should display a willingness to learn, a willingness to follow direction, an interest and loyalty in said clan as well as uphold social standing within town.
- Leadership within the clan is also expected to ensure that the recruit is assisted in their learning.

PROMOTING
- Promoting within the clan is at the discretion of the Manager of the clan and only in their division if one is present. If one is not, it is solely upon the discretion of the clan’s owner.

RANK AND PAY
- Recruits= 20cp a month, free room, board and access to materials and tools for crafting.
- Hunter/Worker= 40cp a month, free room, board or access to materials or tools for crafting. 25% discount on goods made by clan.
- Apprentice= 60cp a month, free room, board and access to materials and tools for crafting. 25% discount on goods made by clan. Ability to arrange deals with local material sourcing and purveyors of goods. Only one Apprentice at a time. Are able to hire, fire, handle finances, and other tasks generally done by the Manager with said Manager’s permission, or if a Manager is not active, per the clan owner’s permission.
- Manager = 100 cp a month, free room, board and access to materials and tools for crafting. Ability to take tips. 50% discount on goods made by clan. Manager are responsible for the running of the clan.

TRAINING
- All Recruits, Hunters and Workers are expected to attend lessons and trainings in avenues of their work within the clan by appointed teachers or educators in said clan, which could be Apprentices or Manager.
- Apprentices and Manager are expected to train those appointed beneath them, in their ‘area’, within the clan.

TRADING
- The License of the Silver Fox Hunting Company is the procurement, production and sale of raw meat from one of their shopfronts and raw pelts, untanned, tanned and dyed leathers - but not finished goods in their other shopfront. It does not include the production or sale of anything else.

- Managers are required to document all sales and trades, purchases or business deals with PCs and NPCs via weekly Character Reports.- 
- It is generally a good idea to document sales to PCs and NPCs in case question ever arise. This can be done via the clan boards or in weekly Character Reports.
- PC to PC – Managers may make PC to PC sales only in the area designated to their license.  All proceeds goes to the clan coffers. Discounts given to PCs that are not clanned and therefor not approved for said discounts must be covered by the Manager. In example, if there is a 5 cp discount, the Manager must pay the discount to the clan.
- PC to NPC – There should be no sales to NPCs, this includes the Lodge's Pelt Buyer or Lumber Buyer due to agreements with the Lodge whereupon the Fox has arrangements of deals with them already.
- Do not haggle clan NPCs to get a better price for yourself when buying from them.

CUSTOM ORDERS – MASTERCRAFTS
- Clanned custom orders are open for designing Apprentices and up, not to Recruits, Hunters or Workers.
- Custom designs may only be in the area of the clan’s License; raw goods and non-finished leathers.
- Unique custom designs, being not craftable and therefor one-time only, should always cost much more than a crafted good.
- It is advisable to run potential designs through a Manager before submitting.
- Not all mastercrafts are guaranteed approval. Follow the Mastercrafting guidelines when submitting as these are subject to those.

GENERAL RULES
- Do not take non-clanned persons into clan-only areas of the hall.
- Do not permit the usage of clan tools and working areas to those not employed by the clan.
- Do not give away information privy to the clan such as crafts, secrets, plans, etc.
- Do not sell or trade clan materials without permission.
- Clean up after yourself at all times.

Copyright 2015 Shadows of Isildur